Raw Formula Calculations:
Life Steal
((LSR+LL on target)/100) x Damage) as base healing powerLSR= life steal rating
LL=life leach (a debuff some cards give mobs like one says "when you hit an enemy with an ability apply 20 life leach)
so say you have 100 LSR and hace stacked 50 LL on the mobs, you hit 200 basic attack life steal will be (100+50)/100*200 = 1.5*200= 300
if i want to replace my healing pot at 210 (14ptsx15sec) then i need to get ((LSR+LL)/100)xDmg = 210.
(8+C) = 8 points on cards, c = additional points from cards
33 = twin blast base attack damage
Brand of the Ironeater Card:
(((8)+0)/100x33 = 2.64 per hit
(((8+8)+0)/100x33 =5.28 per hit
(((8+8+12)+0)/100x33= 9.24 per hit
((8+8+12+4)+0)/100x33 =10.5 per hit((8+12+12+12+4)+0)/100x33 = 15.84 per hit
Flash Fire Piston:
damage = 7.6+15.2+15.2+15.2 +base 33= 86.2 damage
attack speed = 13
Twin Blast: BAT = 1.0005 lvl 1 ASR = 100 lvl 1
Attack Speed: (100/ASR) x BAT=Adj. Atk TimeBrand of the Ironeater Card + Flash Fire Piston:
Twin Blast with above cards: (100/100+13) x 1.0005= 0.8853982300884956so 10.5 health per .88539 seconds
which is close to 14 pts but not quit
max at .4 so
(100/100+Y) x 1.0005 = .4
Y = 150 attack speed points to get to .4 seconds
Flash Fire Piston 3x major strike upgrades:
damage = 7.6+22.7+22.7 + 22.7 = 75.77 + base 33= 108.77 damage
attack speed = 13
so
(((8+12+12+12+4)+0)/100x108.77 = 52.2096 heal per hit
which would be 52 health points per .0.8853982300884956 seconds
Just for fun:
say you got a crit going off(((8+12+12+12+4)+0)/100x300 = 144 per hit (per .79 seconds)
or crazy crits ((8+12+12+12+4)+0)/100x800 = 384 per hit per .8 seconds
or crazy crits ((8+12+12+12+4)+0)/100x800 = 384 per hit per .8 seconds
Adament Edge
damage = 7.58+22.7+22.7 + 22.7 + 15.15 = 90.9 + base 33= 123.9 damage
attack speed = 0
123.9 damage per 1.0005 seconds
so what about
2x Adament Edge with 2 point strike upgrades:
card costs: 18
136.4 points of damage per 1.0005 seconds
2x Flash Fire Pistons with 2 point strike upgrades
card costs: 16
damage = 106.1
attack speed = 26
(100/100+26) x 1.0005= 0.79 seconds
106.1 points of damage per 0.79 seconds
2x Adament Edge (2 point strike upgrade) + Red Eye Nitro (1 Brutal Kinetic x2 Major Wound)
card costs: 29
attack speed: 32.5
(100/100+32.5) x 1.0005= 0.76 seconds
136.4 points of damage per 0.76 seconds
2x Flash Fire Pistons (2 point strike upgrade) + Red Eye Nitro (1 Brutal Kinetic x2 Major Wound) + Healing Pot
card costs: 28
damage = 106.1
attack speed = 58.5
(100/100+58.5) x 1.0005= 0.63 seconds
106.1 points of damage per 0.63 seconds
123.9 damage per 1.0005 seconds
so what about
2x Adament Edge with 2 point strike upgrades:
card costs: 18
136.4 points of damage per 1.0005 seconds
2x Flash Fire Pistons with 2 point strike upgrades
card costs: 16
damage = 106.1
attack speed = 26
(100/100+26) x 1.0005= 0.79 seconds
106.1 points of damage per 0.79 seconds
2x Adament Edge (2 point strike upgrade) + Red Eye Nitro (1 Brutal Kinetic x2 Major Wound)
card costs: 29
attack speed: 32.5
(100/100+32.5) x 1.0005= 0.76 seconds
136.4 points of damage per 0.76 seconds
2x Flash Fire Pistons (2 point strike upgrade) + Red Eye Nitro (1 Brutal Kinetic x2 Major Wound) + Healing Pot
card costs: 28
damage = 106.1
attack speed = 58.5
(100/100+58.5) x 1.0005= 0.63 seconds
106.1 points of damage per 0.63 seconds
Healing
(Base Power Healing) x HealingBonusSource x HealingBonusTarget
Attack Speed
(100/ASR) x BAT=Adj. Atk TimeCurrently capped at .4 seconds on all heroes or 2.5 hits a second.
Damage
DMG=AoERating x
(BP+(ARCxAR))x(DBS)x(DBT)x(1DR)*LookupEnergyResist(EREP)*LookupPhysicalResist(P
RPP)
Resists(Percent reduction)
FRR/(100+FFR+((DHL1)*10))
Resists(Effective Health)
FRR * (100/(100+((DHL1)*10))
BP=Base Power
BAT = Basic Attack Time
ARC=ATT. Rating Coefficient
AR=ATT. Rating
DBS=Damage Bonus Source=1 (default)
DBT=Damage Bonus Target=1 (default)
DR=DMG Resistance=0 (default)
LMB: ARC=BAT(Base Attack Time)
LMB: Base Power=0
(Ability Damage % + DBS)
Ability: ARC=0
ER=Energy Resist Rating
EP=Energy Penetration Rating
PR=Physical Resist Rating
PP=Physical Penetration Rating
FRR=Fina Resist Rating, this is the value after pen has been subtracted.
DHL=Defending Hero's Level
LL= life leach